Rocks exploration - Substance Designer

Overall Construction

Height Construction

Height Construction

Erosion

Erosion

Layering

Layering

Rocks exploration - Substance Designer

I'm not quite familiar with organic shapes yet so the main goal of this exercise was to learn and play around with the shapes and the way it flows in a short period of time (few hours from creation to rendering) and not to really end with photorealistic final render.
I based it on photos references and concepts but I also looked at the Rocks creation process of Daniel Thiger that is for me a really strong reference regarding rocks materials.
I learned a lot doing this exercise and I'll definitely continue to progress on rocks creation!